AI Insights · Timothy · April 2023
Top 5 Military Games in Norway Q1 2023: Unified Platform Performance
Discover how the top 5 military games performed in Norway during Q1 2023, with insights on weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 military games on the unified platform in Norway showcased varying trends in downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into their performance.
Top War: Battle Game from River Game HK Limited experienced an upward trend in weekly revenue, peaking at around $21K in the final week of March. Downloads saw a significant decline from 7.7K at the end of December to 893 by the end of March. Weekly active users also saw a general decline from 15.3K to 10.7K over the same period.
Warpath: Ace Shooter by Lilith Games had fluctuating revenue, with a notable peak at approximately $9.1K in the week of March 20. Downloads decreased over the quarter, from 900 in the last week of December to 186 by the end of March. Active users also saw a downward trend, with numbers dropping from 4.6K to 3.1K.
Call of Duty®: Mobile from Activision Publishing, Inc. showed a mixed performance. Revenue peaked at about $8.8K in mid-January but generally hovered around $4K to $5K for the rest of the quarter. Downloads remained relatively stable, with minor fluctuations, ending at 868 in the last week of March. Active users saw a slight decline from 12.5K to 11.2K over the quarter.
Conflict of Nations: WW3 by Bytro Labs GmbH had a peak revenue of approximately $4.1K in mid-January, followed by a gradual decline to around $1.7K by the end of March. Downloads were quite low, peaking at 639 in mid-January but dropping to 384 by the end of March. Active users saw a gradual decline from 1.9K to 1.7K.
Boom Beach from Supercell experienced relatively stable revenue throughout the quarter, with a peak of about $1.6K in mid-March. Downloads remained low, fluctuating slightly and ending at 97 in the last week of March. Active users also saw a slight decline from 2.6K to 2.2K over the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.